3D work

Softwares:
Maya, Zbrush, Substance Painter, Unreal Engine, Blender

The animation program at the Savannah College of Art and Design stands among the top in the country. As part of the program, students had the opportunity to specialize within the animation pipeline. Opting for the technical animation route, I immersed myself in mastering the intricacies of modeling, texturing, and lighting using industry-standard software. The allure of the look development process, translating incredible concept art into visual realities, and the gratification of tackling technical challenges became my passion.

Characters:
Modeling, Lighting
Props:
Modeling, texturing, lighting
Day vs. Night Lighting:
Texturing, Lighting
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